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Magic: The Gathering – Full Eerie Aggro Decklist Revealed

16 October 2026 at 14:49

Magic: The Gathering players looking for an inexpensive and aggressive Standard deck may find a perfect match with the Eerie Aggro preconstructed product.

Every Card in the Mono-White Eerie Aggro Deck

Magic: The Gathering players have a ton of options when it comes to building a Standard deck and Magic Arena is attempting to simplify that decision-making process for players who are feeling a little overwhelmed or like their library is missing some key staples.

The Champion Deck: Standard series offers five different competitive Standard decks that players can purchase on Magic Arena and use in upcoming Standard quick play or tournament events.

Magic: The Gathering players who like to stay on the offensive may find a good match in the affordable Eerie Aggro deck. This deck is available now for 2,570 Gems. All of the Champion Decks: Standard lineup will leave the Magic Arena shop on November 9.

Here is the full list of every card included in the preconstructed deck:

Creature

  • 3 Spellbook Vendor
  • 4 Optimistic Scavenger
  • 4 Veteran Survivor
  • 4 Skyward Spider

Enchantment

  • 4 Ethereal Armor
  • 4 Feather of Flight
  • 4 Shardmage’s Rescue
  • 4 Sheltered by Ghosts
  • 3 Seam Rip
  • 3 Origin of Spider-Man

Artifact

  • 1 Lavaspur Boots

Instant

  • 1 Divine Resilience

Land

  • 9 Plains
  • 1 Dalkovan Encampment
  • 1 Cavern of Souls
  • 10 Plains

The budget deck has a pretty straightforward strategy that is a good fit for players looking to jump into the format quickly or just find a speedy way to compete with some of the slower decks that may be dominating the format in the late game.

If Eerie Aggro doesn’t seem like a good fit, there other build are also available as part of the Champion Deck: Standard series:

  • Planeswalker Control
  • Cleric Life Gain
  • Lizard Aggro
  • Kona Combo

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

The post Magic: The Gathering – Full Eerie Aggro Decklist Revealed appeared first on VICE.

Dungeons and Dragons: World of Warcraft – How To Play an Arms, Fury, or Protection Warrior

16 October 2026 at 14:32

Dungeons and Dragons players will have every World of Warcraft class and specialization to pick from when they begin their tabletop adventures in Azeroth, including all three Warrior specializations.

Selecting A D&D Fighter Subclass To Bring WoW Warrior Specs To The Table

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Dungeons and Dragons players have an overwhelming number of class/specialization combos to select from as they begin their World of Warcraft campaigns, but players who have narrowed things down to a Warrior have made a good start.

The World of Warcraft Warrior class doesn’t have a 1:1 match in Dungeons and Dragons, but the Fighter class is well-suited bring this WoW class to life at the tabletop.

“Warriors: for when you need a really big axe—which is oftentimes the case in a world of monsters, magic, egos, and armor. A skilled Warrior knocks monsters to the floor, slays enemy tanks, and terrorizes opposing magic users.”

When playing a Warrior, you’ll choose the Fighter class. Warriors specialize in Arms, Fury, or Protection.

Arms Warrior – Deliver devastating blows with two-handed weapons.

The Arms Warrior selects the Battle Master subclass and uses two-handed weapons such as the Greataxe, Greatsword, or Maul to control the battlefield.

Fury Warrior – Become a master of carnage, wielding a weapon in each hand to maximize destruction.

The Fury Warrior selects the Champion subclass and dual-wields weapons (often Scimitars) to push a relentless offense. (Note: Fury Warriors may want to consider instead choosing the Barbarian class and Berserker subclass.)

Protection Warrior – Counter incoming attacks, using your shield to protect your allies as well as yourself.

The Protection Warrior uses the Battle Master subclass to consistently step between their comrades and danger.

Additionally, Warriors who use the Battle Master subclass will gain access to five brand-new maneuver options in the WoW gameplay expansion rules.

That should be just about everything players need to know to start planning out their Warrior builds before the new book arrives in November.

Be sure to check back soon for lots more Dungeons and Dragons news and updates as the World of Warcraft gameplay expansion release date approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases November 17, 2026.

The post Dungeons and Dragons: World of Warcraft – How To Play an Arms, Fury, or Protection Warrior appeared first on VICE.

Screenshot: Wizards of the Coast

Magic: The Gathering – Kona Combo Full Decklist Revealed

15 October 2026 at 16:56

Magic: The Gathering players who enjoy winning games with a combo that feels like cheating will definitely want to check out the decklist for the Kona Combo preconstructed product.

Every Card in the Kona Combo Preconstructed Deck

This week Magic Arena is adding five preconstructed decks to the shop as part of the Champion Series: Standard product drop. There’s a nice variety of archetypes available to ensure that different types of players can find a deck that fits their playstyle.

Magic: The Gathering players who prefer to win by carefully piecing together a game-ending combo should definitely take a moment to check out the Kona Combo list. This deck is available for 17,450 Gems from October 16 through November 9.

Here is a breakdown of the full Kona Combo decklist:

Creature

  • 1 Terror of the Peaks
  • 4 Kona, Rescue Beastie
  • 4 Marang River Regent
  • 3 Formidable Speaker

Enchantment

  • 4 Omniscience
  • 3 Lost in the Maze
  • 4 Roiling Dragonstorm

Instant

  • 3 Spell Snare
  • 3 Dispelling Exhale
  • 3 Consult the Star Charts

Sorcery

  • 4 Stock Up

Land

  • 2 Island
  • 4 Cavern of Souls
  • 4 Breeding Pool
  • 4 Willowrush Verge
  • 4 Evendo, Waking Haven
  • 4 Uthros, Titanic Godcore
  • 2 Island

Players who aren’t as comfortable playing combo decks may want to check out one of the other Champion Series: Standard decks instead:

  • Planeswalker Control
  • Cleric Life Gain
  • Lizard Aggro
  • Eerie Aggro

Prices vary from deck to deck based on how many Rares and Mythic Rares are included in each list. That said, the price isn’t necessarily a representation of the power level. The decks go live on October 16 and it will be very interesting to see how frequently they pop up in Quick Match rounds and Standard tournament events in the coming weeks.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

The post Magic: The Gathering – Kona Combo Full Decklist Revealed appeared first on VICE.

Dungeons and Dragons Reveals More Details About All Nine World of Warcraft Subclasses

15 October 2026 at 15:28

The Dungeons and Dragons: World of Warcraft gameplay expansion release date is approaching quickly and the team behind the book just offered another in-depth preview full of new details about the subclasses that are included.

Dungeons and Dragons Teases New Flavor and Mechanics for World of Warcraft Subclasses

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Dungeons and Dragons players are going to have a ton of exciting choices during character creation for World of Warcraft adventures and campaigns. The extensive new gameplay expansion explains how to bring all WoW classes and every specialization to life at the tabletop.

Although many of the classes and specializations map to existing D&D subclasses, there are nine new or updated subclasses for players to check out, as well. These subclasses were announced earlier, but a new update offers some additional details about the flavor of each subclass and how its mechanics will work.

Here is a breakdown of the biggest new insights from the latest extensive Dungeons and Dragons: World of Warcraft gameplay expansion preview:

  • Oath of the Ebon Blade (Death Knight)
    • The Oath of the Ebon Blade subclass adjusts some features in the core Paladin class from the Player’s Handbook. For example, Death Coil replaces Lay on Hands with a pool of dice that can be used to deal damage to enemies or restore Hit Points to Undead, and Runic Smite replaces Paladin’s Smite by swapping the Divine Smite spell with Rune Strike, which deals Necrotic damage instead of Radiant.
    • Their Runeforging feature grants their primary weapon a rune that bestows a unique ability according to the Death Knight’s specialization: Blood, which manipulates life energy; Frost, which calls upon the forces of winter to slow and shatter foes; or Unholy, which curses and debilitates opponents. When they need to make a hit count, Runic Power allows them to expend a use of Channel Divinity to gain an additional benefit after landing a Rune Strike.
    • As the Death Knight levels up and slays the foes of Azeroth, they’ll use Runic Mastery to activate a powerful once per day ability from the rune on their primary weapon. At their peak, the Death Knight can use a Bonus action to activate their Aspect of the Horsemen, which allows them to gain the benefits of runes outside their specialization.
  • Demon Hunter (Demon Hunter)
    • The Demon Hunter subclass, like the Oath of the Ebon Blade subclass, modifies some of the features in the core class—in this case, Ranger. For example, the Demon Hunter’s Spellcasting Focus is an Arcane Focus (rather than a Druidic Focus) to reflect the nature of the class’ relationship with magic, the Void Warrior option has been added to the Fighting Style feature to allow for Warlock cantrips (rather than Druidic Warrior’s Druid cantrips), and the Ranger’s Feral Senses were replaced with the Demon Hunter’s Improved Spectral Sight to better see through illusions.
    • Demon Hunters harvest the energy of souls to fuel some of their abilities using the Soul Fragments feature. When a nearby enemy dies, a Demon Hunter can collect that soul fragment. Then, later, the Demon Hunter can cast certain spells with those fragments or use the Soul Cleave trait to emit a whirlwind of soul energy that damages nearby enemies and restores Hit Points. With Spectral Sight, even the initiate Demon Hunter has 10 feet of Blindsight.
    • Demon Hunters that have slain many Burning Legion hosts and continued to master the arcane arts will gain the Torment feature, which heightens the power of Hunter’s Mark and keeps a marked target’s focus on the hunter. As the Demon Hunter continues its training, they will use Illidari Knowledge to use soul fragments to cast additional spells, including Counterspell and a new ranged attack spell.
    • As a Demon Hunter hones their skill further, they always start combat with at least one soul fragment and Soul Cleave deals more damage. Once a Demon Hunter reaches the height of their power, no demon or voidwalker or undead pest can escape their Improved Spectral Sight feature and its 30 feet of Truesight.
  • Warrior of Mystic Brews (Monk)
    • Warriors of Mystic Brews gain proficiency in Performance to reflect their skill in passing themselves off as nonsensical or erratic, as well as proficiency in Brewer’s Supplies to prepare them for a future in magical beverage-making. At this same time, these Monks also learn their signature Drunken Technique, which grants them additional speed when they use Patient Defense and allows them to make an Unarmed Strike as part of the same Bonus action.
    • Warriors of Mystic Brews will use the Mystic Brew feature to create potions they can drink that will grant them damage Resistances, a pool of dice that can be used to boost their own healing, or the ability to conjure a Cone of flame. As their skill as a brewer heightens, they can learn new Mystic Brew options, including recipes that bestow luck and improve mobility.
    • Once they’ve fully honed their craft, this Monk uses Master Brewer to mix two recipes into one drink. Then, they’ll use Intoxicated Frenzy to charge throughout a room and attack everybody within reach, knocking them Prone on a hit.
  • Oath of the Holy (Paladin)
    • Once they take their oath, a Holy Paladin will use Oath of the Holy Spells to heal many allies at once, protect their friends from death, and cleanse an ally of a debilitating effect or harmful spell. Additionally, the Beacon of Light feature uses Channel Divinity to wrap an ally with holy energy that restores half as many Hit Points to that ally whenever the Paladin heals anybody else.
    • As the Paladin slays evildoers and rescues the innocent, they will develop a Lightbringer’s Aura to boost their healing abilities even further. Whenever the Holy Paladin heals creatures within its Aura of Protection, the Lightbringer’s Aura will grant them additional Hit Points. Later, with Infusion of Light, the Paladin can restore its own pool of Lay on Hands points by dealing Radiant damage to enemies—in essence, siphoning the power of life from the agents of Evil and delivering it into the hands of the Good (or at least, the Good enough).
    • At the apotheosis of their divine power, the Oath of the Holy Paladin can use their Holy Deliverance feature to boost their Aura of Protection. The aura now emanates sunlight (vampires beware), and Bloodied allies that start their turn in the aura regain Hit Points.
  • Discipline Domain (Priest)
    • The Discipline Domain is a Cleric subclass. Right from the start, Discipline Priests gain access to Discipline Domain spells that will help them shield allies and devastate enemies. Further reinforcing the Discipline Priest’s dedication to balance, their Channel Divinity option Holy Bolt can damage an enemy and heal an ally at the same time. They’ll also use Atonement to grant a temporary blessing to any creature they heal with a spell; then, when they deal damage to a creature, those blessed allies will regain Hit Points! This allows the Discipline Priest to bring multiple party members back from 0 Hit Points without having to cast a spell like Mass Healing Word—instead, they can impose balance upon the universe by damaging enemies and healing allies at the same time.
    • As these Priests further hone their practice, they’ll bestow creatures blessed by Atonement with a Luminous Barrier. This magical ward grants Temporary Hit Points and bestows Resistance to all damage while the creature has those Temporary Hit Points.
    • At the pinnacle of their power, a Discipline Priest can send their Holy Bolt to several enemies at once (healing an equal number of allies in the process, of course), and they can teleport immediately before firing the bolts.
  • Shadow Domain (Priest)
    • The Shadow Domain is also a Cleric subclass. Once a Priest has embraced the darkness, they gain access to Shadow Domain Spells (including several new entries) that prepare them to twist minds, drain life, and call upon forces dangerously close to the Old Gods. A Shadow Priest initiate can also use their Channel Divinity to take on a Shadowform, which allows them to Hide more easily and empowers their spells that deal Psychic or Necrotic damage. And with Devouring Plague, they can siphon health from creatures who fail a saving throw.
    • As they themselves fall deeper and deeper into shadow, the Shadow Priest will be able to take a Reaction that disperses themselves into shadowy energy as a defense mechanism. This Dispersion lasts 1 round, and when it ends, the Shadow Priest can expend Hit Point Dice to regain a massive amount of Hit Points. They can also Fly up to 40 feet, so when they reform into a corporeal champion of Azeroth, they can be out of melee range of the creature that attacked them.
    • At the height of the Shadow Priest’s power, their Shadowform will also restore Hit Points to nearby creatures when they deal Necrotic or Psychic damage to enemies.
  • Swashbuckler (Rogue)
    • Early on in their journey, the Swashbuckler will use Fancy Footwork to evade Opportunity Attacks from creatures they’ve already attacked that turn. When they enter battle, their Rakish Audacity will add a boost to their Initiative, and they can use Sneak Attack when darting into the backlines to solo an enemy mage or archer.
    • As the Swashbuckler duels their way into becoming a master of their craft, their Panache will add new options to their Cunning Strike repertoire, allowing them to goad opponents into attacking them (before Dashing away with Cunning Action!) or Charm creatures for a short time. Leveling up further, the Swashbuckler will add more options with Dashing Strikes, which can invigorate allies or parry enemy strikes.
    • Swashbucklers at the top of their game will use the Master Duelist feature to make an additional attack against a target they just hit with a Sneak Attack.
  • Path of the Spiritual Guardian (Shaman)
    • Once they begin their training, the Path of the Spiritual Guardian Shaman will summon Spiritual Protectors to Distract, Hinder, or Strike the opponent on a hit. As the Shaman continues their adventures in Azeroth, their Spirit Shield will protect nearby allies from harm.
    • At higher levels, the Spiritual Guardian Shaman can use Consult the Spirits to cast certain Divination spells without needing Material components. They may ask the spirits for advice about the party’s latest scheme or rely on them to spy on a nearby location.
    • With their final ability, Spirits’ Fury, this Shaman can make an additional attack when they land a powerful blow, becoming a relentless force of destruction on the battlefield.
  • Path of the Elements (Shaman)
    • A Shaman who has just begun to walk the Path of the Elements will call upon the forces of nature with Raging Elements. While a rage is active, they can use a Bonus action to summon powers of ice, lava, or lightning. These powers build on each other, with Icefury empowering the next instance of Fire damage, Lava Burst empowering the next instance of Lightning damage, and so on. This encourages the Shaman to create balance amongst the chaos by moving from one damage type to another.
    • At higher levels, a Path of the Elements Shaman will use Echo of the Elements to cast certain utility elemental spells by expending a use of Rage. Then, the Primordial Bond feature will cause the elemental magic surging from the Shaman’s rage to bestow a protective effect.
    • In time, the Elemental Overload feature completes their evolution: their Raging Elements options now reduce enemy damage, deal lasting damage, or damage nearby enemies.

That’s a ton of information to absorb, but it seems like Dungeons and Dragons is going all out when it comes to bringing all the flavor of World of Warcraft’s classes and specializations to the tabletop.

Be sure to check back soon for lots more Dungeons and Dragons news as the World of Warcraft gameplay expansion release date approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases on November 17, 2026.

The post Dungeons and Dragons Reveals More Details About All Nine World of Warcraft Subclasses appeared first on VICE.

Screenshot: Wizards of the Coast

Magic: The Gathering – All Duality Distorted Cards and Where to Get Them

14 October 2026 at 19:23

Magic: The Gathering collectors can pick up some iconic and powerful cards reimagined with new artwork from classic Magic artists in the next big Secret Lair drop.

All Cards In the Duality Distorted Secret Lair Drop

Magic: The Gathering’s upcoming Reality Fracture Secret Lair Drop contains two different exciting products for collectors to check out. Manga fans may want to secure the Strange School cards, while fans of classic Magic cards and art could be tempted by the Duality Distorted collection.

“Four classic cards had such a hold on one of our designers, in fact, that we created an entire drop about reimagining them. Duality Distorted invites four beloved Magic artists back into the collections of players on a series of retro frame cards. Each artist’s piece was inspired by one of their earlier works, letting you see how their style has grown and shifted over the years. Next time you turn-one Thoughtseize your opponent, make sure you take a Brainstorm for maximum distortion.”

Here is a full list of everything included in the Duality Distorted product:

  • 1x Thoughtseize
  • 1x Desperate Ritual
  • 1x Pyroblast
  • 1x Tribute to the World Tree

Collectors who want to purchase this set can pick up the Non-foil version for $29.99 or the Foil version for $39.99.

Additionally, this product is included in the larger Reality Fracture Secret Lair Bundles. The Non-foil Edition Bundle costs $159.98 and the Foil Edition Bundle will cost $179.98.

As always, shoppers should keep in mind that Secret Lair drops have limited print runs and tend to sellout very quickly. Anyone who definitely wants the Duality Distorted cards should do their best to secure an order right at launch, before it sells out and the secondhand market begins raising the prices.

The drops will be available soon exclusively through the Secret Lair Chaos Vault. At this time, an exact date and time for the launch has not been confirmed.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

The post Magic: The Gathering – All Duality Distorted Cards and Where to Get Them appeared first on VICE.

Dungeons and Dragons: World of Warcraft – All Factions That Remain Neutral In the Horde Versus Alliance War

14 October 2026 at 16:54

Although many groups in Azeroth are loyal to either the Horde or the Alliance, there are some factions that have not taken a side in the war and maintain strong relationships with both groups. Dungeons and Dragons players may find allies or enemies in each of these groups.

All Subfactions that Haven’t Taken a Side in the Horde/Alliance Conflict

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

In any Dungeons and Dragons campaign players have a chance to make friends and foes in each new area they visit. Adventures set in Azeroth and its surrounding realms for the World of Warcraft expansion will definitely be no exception.

The Horde versus Alliance conflict provides a ton of opportunities for politics and combat, but not every faction in the world has taken a side. Depending on where players go and what the DM has planned, there are a handful of factions that parties could run into that have not taken a side in the ongoing Horde and Alliance war.

Here are the biggest neutral factions that parties are likely to run into during their D&D: World of Warcraft games:

  • Argent Dawn – The knightly Order of the Argent Dawn is dedicated to protecting Azeroth from the Burning Legion, the Scourge, and other forces that seek to destroy the world. Neutral in the continual conflict between the Alliance and the Horde, the Argent Dawn calls both factions allies in its higher purpose of resisting these forces of evil. The order’s headquarters is Light’s Hope Chapel, in the Eastern Plaguelands.
  • Cenarion Circle – Named for the demigod Cenarius, the Cenarion Circle is a worldwide order keeping watch over Azeroth’s druids and protecting the natural balance. Since the end of the Third War, the circle has accepted druids from both the Alliance and the Horde.
  • Earthen Ring – The Earthen Ring is a gathering of Azeroth’s most powerful shaman, working together to preserve the balance among the elements. The members of the Earthen Ring oppose destructive forces such as the Twilight’s Hammer cult and the Burning Legion. Insisting on a neutral stance in mortal conflicts, the Earthen Ring welcomes members from both the Alliance and the Horde.
  • Explorers’ League & Reliquary – Affiliated with the Alliance and the Horde respectively, the Explorers’ League and the Reliquary are scholarly organizations dedicated to the practice of archaeology and the study of history. For most of recent history, the organizations were bitter rivals, but with the reemergence of the Dragon Isles and the discovery of Khaz Algar, the two have set aside their old rivalry and formed joint expeditions.
  • Kirin Tor – The Kirin Tor began as a secretive mages’ guild within the Empire of Arathor. With the fall of Arathor, Dalaran became a nation in its own right, and the Council of Six who led the Kirin Tor became the rulers of this city-state. Razed during the Third War, Dalaran was eventually transformed into a flying island. Above the Isle of Dorn in Khaz Algar, it met its doom, but the survivors of the Kirin Tor remain in Dornogal, coordinating the magical defense of Azeroth.
  • Steamwheedle Cartel – The Steamwheedle Cartel is one of the largest and richest goblin cartels, having maintained a careful neutrality in the conflict between the Alliance and the Horde since the Second War. The cartel’s hands are in virtually every line of work, with a specialty in premium-grade alchemy. Besides potions, the cartel also deals in fuels, poisons, and industrial chemicals—what some goblins describe as “liquid assets.”
  • Valdrakken Accord – The Valdrakken Accord is the unified might of all dragonkind, seeking to protect not only the Dragon Isles but all of Azeroth according to the ancient charge given to the five Dragon Aspects. The accord has also expanded its mission to include dragons beyond the five flights.

Players who want to tie their background to one of these factions should make sure they consult their Dungeon Master first to ensure that the faction can fit into the larger story that is being pulled together for the full party.

Be sure to check back soon for lots more Dungeons and Dragons news and updates as the World of Warcraft gameplay expansion release date approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and other similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases on November 17, 2026.

The post Dungeons and Dragons: World of Warcraft – All Factions That Remain Neutral In the Horde Versus Alliance War appeared first on VICE.

Screenshot: Wizards of the Coast

Magic: The Gathering – Cleric Life Gain Full Decklist Revealed

14 October 2026 at 14:28

Magic: The Gathering players can pick up this preconstructed deck to overpower enemies with Liliana the Faultless and the rest of her life gaining allies.

Every Card In the Cleric Life Gain Preconstructed Deck

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Standard is one of Magic: The Gathering’s most popular format, but building a competitive deck quickly can be challenging for players who don’t have tons of money to rip open physical or digital packs.

Magic Arena is trying to entice more players into the online platform’s Standard events by offering some pretty powerful preconstructed decks in the shop this month. The Champion Deck: Standard series includes five powerful decks that players can pick up and take straight into a Standard match.

Players who like gaining life and casting a lot of creatures may want to check out the Cleric Life Gain decklist. Magic Arena players will be able to purchase the Cleric Life Gain deck from the Magic Arena shop for 13,820 Gems when it becomes available on October 16.

Here is the full breakdown of every card included in the Cleric Life Gain deck:

Creature

  • 4 Amalia Benavides Aguirre
  • 4 Essence Channeler
  • 4 Starscape Cleric
  • 4 Hinterland Sanctifier
  • 4 Haliya, Guided by Light
  • 4 Virulent Emissary
  • 3 Liliana the Faultless
  • 3 Moseo, Vein’s New Dean

Enchantment

  • 4 Case of the Uneaten Feast
  • 4 Lunar Convocation

Land

  • 4 Godless Shrine
  • 4 Temple Garden
  • 4 Starting Town
  • 3 Plains
  • 2 Plains
  • 2 Overgrown Tomb
  • 1 Swamp

Planeswalker

  • 2 Professor Dellian Fel

Players who want to pick up this deck will need to act quickly when it arrives on October 16. The Cleric Life Gain deck and the other Champion Decks: Standard product line will only be available until November 9.

If Cleric Life Gain doesn’t seem like the best archetype for a particular player, they can also consider checking out one of the other preconstructed Standard decks that are a part of this series:

  • Planeswalker Control
  • Lizard Aggro
  • Kona Combo
  • Eerie Aggro

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic: Arena.

The post Magic: The Gathering – Cleric Life Gain Full Decklist Revealed appeared first on VICE.

Screenshot: Wizards of the Coast

Magic: The Gathering – All Strange School Cards and Where To Get Them

14 October 2026 at 14:11

Magic: The Gathering is preparing for another Secret Lair drop and this special limited-edition group of products includes a twisted set that brings macabre anime style to life with Strange School.

All Cards in the Limited-Edition Magic: The Gathering Strange School Drop

Magic: The Gathering collectors had a chance to pick up some manga-inspired Secrets of Strixhaven limited-edition cards back in April and now Secret Lair is returning with a twisted manga version of Hexhaven, as well.

Starting with Reality Fracture, every Magic Multiverse set will feature a Secret Lair Bundle that combines the set’s hottest new cards with a bit of Secret Lair flair.

To match the twisted vibes of Reality Fracture’s Hexhaven, we’re leaning into macabre manga with 怪異学校 — Strange School. Each card features black and white artwork from Japanese artists and illustrators paired with a thematic mono-black card to complete this drop’s grim aesthetic.

Here is the full list of every card included in the Strange School drop:

  • 1x Attrition
  • 1x Bitter Ordeal
  • 1x Ophiomancer
  • 1x Sign in Blood
  • 1x Soul Spike

Collectors will be able to grab the Non-foil version for $29.99 or the Foil version for $39.99.

Alternatively, shoppers can also grab the full Chaos Vault: Reality Fracture for $159.98 or a Foil version of the full bundle for $179.98.

Reality Fracture Secret Lair Bundle Bundles, 怪異学校 — Strange School, and Duality Distorted launch in the Chaos Vault soon, but the exact time and date have not been confirmed yet.

These limited edition products will likely sell out very quickly once they go on sale, so players who are excited about this group of cards should keep an eye on the Secret Lair website and secure their pre-order as soon as the drop arrives.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops or digitally through Magic Arena.

The post Magic: The Gathering – All Strange School Cards and Where To Get Them appeared first on VICE.

Dungeons and Dragons Modern Horror Adventure Adds A New Playable Species and 4 Backgrounds

13 October 2026 at 19:57

Dungeons and Dragons has finally revealed all the details about its new modern horror adventure and the new collection includes some exciting new character options for players to explore.

Unlock The Reborn Species in Project Lamordia

After dropping a very mysterious and creepy teaser trailer a few weeks ago, D&D Beyond and Dungeons and Dragons are finally ready to unveil Project_Lamordia.

“Monsters are now machines, spells become technology, and every unlocked door reveals a darker mystery. Built for eerie adventures and minimal prep, PROJECT_LAMORDIA is ready to run.”

The new modern horror adventure is available through D&D Beyond now for $14.99 and offers a collection of resources for both Dungeons Masters and players. DMs will find three one-shots that they can use to run some scary adventures during spooky season, while players get a brand-new playable species and new Dark Gifts.

Here is a full breakdown of everything included in the Project_Lamordia materials:

  • 3 one-shots that can be connected into a full adventure, each with a map to traverse through the haunted halls of Mordenheim Kinetics
  • 1 character species, the Reborn, whose consciousness was uploaded into a synthetic body after death
  • 4 new character backgrounds and 4 feats (Dark Gifts)
  • New mechanics to help you play desperate survivors in a modern world, including 4 preset playable stat blocks
  • 5 monstrous stat blocks blending gothic dread and technological horror
  • Terrify your table instantly with Project_Lamordia’s Quickplay Maps, complete with preloaded creature tokens, fog of war, and Scene Prep notes pinned to each map

Use a new species, the Reborn, who died on Mordenheim Kinetics’ operating table and woke up in a synthetic shell, with origin tables that decide what their memories lost in translation.

Players can also step into the role of a survivor with new backgrounds and feats designed for this techno-horror adventure.

It should be very exciting to see how many players and DMs embrace this new content and experiment with the modern horror settings over the next few weeks. The three one-shot adventures can be tackles as standalone content or woven into a large narrative.

Be sure to check back soon for lots more Dungeons and Dragons news and updates.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and other similar online services.

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Magic: The Gathering – Planeswalker Control Full Decklist Revealed

13 October 2026 at 17:24

Magic: The Gathering players will soon have the chance to pick up a powerful planeswalker-themed preconstructed Standard deck to add to their collection.

Every Card in Champion Deck: Standard | Planeswalker Control

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Magic Arena is preparing to release five new Standard decks on the MTG Arena Store on October 16. The Champion Decks include a variety of playstyles and there should be something for every type of player in the collection.

The decks are quite powerful for preconstructed products and offer players an instant way to dive into competitive Standard tournaments with a respectable decklist. Players who take a liking to a particular deck can find ways to improve and enhance it as their collection on Magic Arena grows.

When it arrives later this month, the Planeswalker Control Champion Deck will be available on Magic Arena for 13,050 Gems.

Here is a full breakdown of every card included in the preconstructed Planeswalker Control deck:

Creature

  • 2 Theorist’s Proxy
  • 2 Wan Shi Tong, Librarian

Instant

  • 4 Countersculpt
  • 4 Fatehold Charm
  • 4 Get Lost
  • 4 Jace’s Machinations
  • 1 Final Showdown

Sorcery

  • 3 Day of Judgment
  • 2 Split Up

Land

  • 1 Theorist’s Sanctum
  • 2 Plains
  • 1 Demolition Field
  • 4 Floodfarm Verge
  • 1 Fountainport
  • 4 Hallowed Fountain
  • 3 Island
  • 2 Meticulous Archive
  • 2 Plains
  • 3 Island
  • 1 Restless Anchorage
  • 2 Fabled Passage

Planeswalker

  • 2 Chandra, Chill of Compliance
  • 3 Jace, Reality Sculptor
  • 3 The Theorist, Jace Beleren

Planeswalker Control and the other four new Champion Decks will be available in the store until November 9. The other decks in the collection include Cleric Life Gain, Lizard Aggro, Kona Combo, and Eerie Aggro.

There are also a range of prices for the decks, depending on how many rares and mythic rares each of the different deck lists include.

Be sure to check back soon for lots more Magic: The Gathering and Magic Arena news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

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Screenshot: Wizards of the Coast

Magic: The Gathering Banned and Restricted List Updates Shakes Up A 100-Card Format

12 October 2026 at 19:09

Competitive Magic: The Gathering players can now check out the full Banned and Restricted List update for October 2026 and see which format has the most changes.

Competitive Brawl Sees some Familiar Banned List Shakeups

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Magic: The Gathering made some big changes to the Banned and Restricted list earlier this year in response to the Fantasticar dominated Vintage and Legacy tournaments, but things have been fairly quiet since then.

The release of Reality Fracture doesn’t seem to have broken Standard, Legacy, or any of the other most popular formats, which is good news. Nearly every format is seeing no changes this month, but Competitive Brawl is an exception.

For those who are unfamiliar, Competitive Brawl is a ranked Constructed format featuring most of the same rules as Brawl but with a different banned list philosophy and a matchmaking system designed to promote competitive play. Like Brawl, decks contain 100 cards and include one legendary creature, planeswalker, Vehicle, or Spacecraft as your commander.

Other than basic lands, only one copy of any given card can be in the deck (unless otherwise stated on the card) and cards must match the color identity of your commander. Players start with 25 life. Unlike the normal version of Brawl, there is no free mulligan in Competitive Brawl, like other ranked formats.

This month, Competitive Brawl is seeing its Banned and Restricted list updated to reflect the following changes:

  • Yuriko, the Tiger’s Shadow is banned as a commander.
  • Spider-Man 2099 is banned as a commander.
  • Light-Paws, Emperor’s Voice is banned as a commander.
  • Ajani, Nacatl Pariah is now only banned as a commander.
  • Nadu, Winged Wisdom is now only banned as a commander.
  • Oko, Thief of Crowns is now only banned as a commander.
  • Old Stickfingers is now only banned as a commander.
  • Ragavan, Nimble Pilferer is now only banned as a commander.
  • Rusko, Clockmaker is now only banned as a commander.
  • Tamiyo, Inquisitive Student is now only banned as a commander.
  • Wrenn and Six is now only banned as a commander.
  • Tajic, Legion’s Valor is now only banned as a commander.
  • Nashi, Illusion Gadgeteer is rebalanced.

Competitive Brawl got a bit of the same impact Historic did, as previously rebalanced cards reverted to their printed form.

The team had the following to say about the adjustments:

“We are clearly seeing players continue to innovate and push on different commanders, which is great to see and very healthy for the format. However, we are seeing some commanders emerge with win rates high enough to make them problematic. As such, we are banning three commanders this round and adjusting another.”

It will be very interesting to see how the community reacts to the changes and how these adjustments shift the metagame in the coming weeks.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

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Screenshot: Wizards of the Coast

Roll20 Launches New Tool for More TTRPG Character Personalization

12 October 2026 at 16:23

TTRPG players and game masters can use the new Token Maker on Roll20 to customize the look of any character or enemy that is being used during their games on the platform.

Roll20 Token Maker Is Live Now

Roll20 is one of the most popular virtual tabletops available and players have access to a ton of unique features in the platform. In addition to all the usual tools, Roll20 recently also added a brand-new Token Maker that will allow players and game masters to freely customize their tokens to bring more personality to each session.

The new Roll20 Token Maker is available now and users can find it in the nav bar under Tools. This is a fast, free token builder that helps you make amazing tokens immediately, without having to frantically search google for a blurry jpg that doesn’t do you, or the artists, justice.

“It comes loaded with a few hundred pieces from some of our incredible artists, and lets you upload any additional art you’d like. You can always purchase art on the Roll20 marketplace, or wherever you like to source from, download it, and upload it to this new tool! Pick a base portrait, add a frame, add pop-out or effects, resize, and export. It even supports webm animations!”

Token Maker’s default library is built from the work of talented Roll20 Marketplace creators, including the following artists:

  • Mathias B
  • KevinDnG
  • Renflowergrapx
  • SailorCat
  • Torekdva
  • Sygdom
  • Matt M Animations

There’s a ton of art available in the tool at launch and hopefully the library continues to grow in the coming months. It should be very exciting to see what sort of feedback the community provides and how the Roll20 Token Maker continues to grow and evolve after launch.

Be sure to check back soon for lots more TTRPG news and updates.

Roll20 is available now and can be used to run TTRPGs in just about any system.

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Dungeons and Dragons: World of Warcraft – Every Alliance Subfaction

12 October 2026 at 14:29

Dungeons and Dragons parties who are running an Alliance-focused campaign or adventure will have a long list of interesting allies and enemies to meet along the way.

All D&D: World of WArcraft Alliance Subfaction Groups

In any Dungeons and Dragons game, there are often lots of groups with their own allegiances to meet as players explore the world and work through their adventure’s hooks. That is no exception in the World of Warcraft-inspired Universes Beyond game and the primary factions are just the main two.

There are tons of subfactions to meet in both the Horde and The Alliance. Here is a full breakdown of the major Alliance subfactions that players may encounter during their upcoming campaigns:

  • Darnassus – The Darnassus faction represents the night elves of Azeroth, wherever they actually reside. The faction also encompasses the void elves, based in Telogrus Rift.
  • Exodar – The Exodar faction represents the draenei who came to Azeroth aboard the eponymously named vessel.
  • Gilneas – The Gilneas faction represents the nation of Gilneas and its people, including its worgen. Night elf druids taught Gilnean worgen a rite called the Ritual of Balance, which helps them control their transformation.
  • Gnomeregan – The Gnomeregan faction encompasses gnomes and mechagnomes. Before the reclamation of Gnomeregan, the faction was known as Gnomeregan Exiles.
  • Ironforge – The Ironforge faction encompasses dwarves who acknowledge the leadership of the Council of Three Hammers, the government formed by the union of the Bronzebeard, Dark Iron, and Wildhammer clans.
  • Obsidian Warders – Charged with defending the allies of the black dragonflight and protecting its strongholds, this dracthyr weyrn journeyed to Stormwind City to warn the Alliance of impending danger and subsequently joined forces.
  • Stormwind – The Stormwind faction encompasses the remnants of most of the human kingdoms of Azeroth, including Kul Tiras, Dalaran, and Stromgarde. Stormwind remains the strongest human nation on Azeroth.
  • Tushui – Pandaren who follow the path of Tushui, which emphasizes meditation and careful discernment, naturally attracted them to the cause of the Alliance.

The Alliance is a military coalition whose leadership is dependent on the unified will of its member peoples. By default, the high king (or other leader) of Stormwind has served as commander of the Alliance. In practice, the human king leads as part of a council made up of all the Alliance leaders.

Players who want to incorporate one of the Alliance subfactions into their character’s backstory are encourages to do so, but should collaborate with their DM to make sure it fits into the larger story.

Be sure to check back soon for lots more Dungeons and Dragons news and updates as the World of Warcraft gameplay expansion release date approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The Dungeons and Dragons: World of Warcraft products release on November 17, 2026.

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Magic: The Gathering Secret Lair Countdown Kit Is Bringing 30 Limited-Edition Marvel Cards

10 October 2026 at 17:54

Magic: The Gathering announced a ton of upcoming products at New York Comic-Con, including an upcoming Secret Lair Countdown Kit that celebrates 87 years of Marvel Comics history.

Secret Lair Countdown Kit: Marvel’s History of Heroes Price and Release Date

Magic: The Gathering revealed its upcoming April 2027 Universes Beyond set at NYCC and revealed that the CCG is returning to the world of Marvel Comics once again. Players need to wait until April to get their hands on the upcoming Marvel: Darkhold Destiny set, but collectors will have a chance to score some new Marvel cards a bit earlier.

In addition to the new Universes Beyond set announcement, Magic: The Gathering also revealed Secret Lair Countdown Kit: Marvel’s History of Heroes. This collection of 30 cards brings the storied past of Marvel to life—available only on Secret Lair starting November 2.

The release features illustrations crafted by over 30 artists celebrating iconic moments from Marvel’s comic history—from the transformation of the Fantastic Four in space via cosmic rays, to the first appearance of Iron Man with Ho Yinsen, to Jean Grey’s transformation into the fiery Phoenix.

“A lot can happen in 87 years. Costumes change. Universes collide. Reality gets rewritten. Check out the first cards of Secret Lair Countdown Kit: Marvel’s History of Heroes, revealed at NYCC—because assembling this many superheroes and villains in New York was only fitting.”

The exact card list will likely be revealed in the coming weeks before the product goes on sale in early November.

The special limited quantity Secret Lair Countdown Kit: Marvel’s History of Heroes goes on sale November 2, 2026, at 9 a.m. PT for $199.99.

Marvel fans and Magic: The Gathering collectors should keep in mind that Secret Lair products tend to sell out very quickly and they spike in resale price on the secondhand marketplace. Shoppers who want to purchase this collection of cards should definitely attempt to secure an order right as it goes on sale at 9 a.m. on November 2.

Fans at NYCC also got a sneak peek at the upcoming Doomsdrop. Each drop, inspired by the comics, will predominantly feature Doctor Doom, although players should expect other special guests from the Marvel Universe.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena. The Secret Lair Countdown Kit: Marvel’s History of Heroes goes on sale November 2, 2026.

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Dungeons and Dragons Confirms Title, Timeline, and Setting for Two Upcoming Star Wars Books

9 October 2026 at 19:14

New York Comic-Con is now underway and Dungeons and Dragons is helping kick off the festivities by revealing new details about the upcoming Star Wars Universes Beyond gameplay expansion and adventure.

D&D Star WArs Core Rulebook and Tyro Squadron: Adventures Arrive in 2027

Dungeons and Dragons is kicking off its Universes Beyond line next month with the arrival of the World of Warcraft gameplay expansion, but some fans are already looking ahead to next year and what comes next.

When Universes Beyond for D&D was first announced, the team confirmed that Star Wars would be the next universe visited after Azeroth. The initial teaser didn’t provide any details, but now fans are finally getting a closer look at what in store for next year.

Two books, D&D | Star Wars Core Rules, and D&D | Star Wars, Tyro Squadron: Adventures are warping into the galaxy in 2027. Select artwork, including the cover of D&D | Star Wars, Tyro Squadron: Adventures, was also unveiled during the Disney / Lucasfilm publishing panel at New York Comic Con.

In D&D | Star Wars, Tyro Squadron: Adventures, take the fight to the Empire as part of a secret Rebel crew. Set during the Original Trilogy, these new stories unfold as Luke and Leia fight their own battles across the galaxy. Fly daring missions, explore new corners of the galaxy, and help shape the Rebellion’s story—your way. 

Additional details about D&D | Star Wars, Core Rules will be revealed later, and fans can also look forward to a star fighter encounter at Star Wars Celebration in April 2027.

Given how in-depth the World of Warcraft gameplay expansion is, it will be very exciting to see how the traditional D&D classes and subclasses may be altered to set things up for adventures in the galaxy far, far away.

Obviously DMs will be able to set their campaigns at any point and location that they would like, but it’s exciting to learn that the official adventure book is focusing in on the original trilogy timeline.

Be sure to check back soon for lots more Dungeons and Dragons news and updates in the coming months.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The upcoming Universes Beyond Star Wars books will arrive in 2027.

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Magic: The Gathering Clarifies If God Packs Are Also Coming to Magic Arena

9 October 2026 at 15:16

Magic: The Gathering recently announced a huge change coming to Play and Collector’s booster packs in 2027, but the original announcement left some fans of the digital version of the game curious how they would be impacted.

Yes, God Packs ARe Coming to MAgic Arena

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Earlier this week, Wizards of the Coast confirmed that God Packs are going to be added to the Magic: The Gathering booster printings starting in 2027 with the release of Nauctis: The Sunken Realm.

God Packs are an extra rare booster that will be stacked with rares and mythic rares in every nonbasic card slot. According to the announcement, Starting with Nauctis: The Sunken Realm and continuing with each Magic Multiverse set going forward (with Universes Beyond sets expected in 2028), 1 in every 1,000 Booster Packs will contain 14 rare or mythic rare cards.

Additionally, 1 in every 300 Collector Boosters will be a special Collector Booster God Pack.

That is all very exciting for players who crack open physical booster packs a lot, but Magic Arena players have been curious if they’ll be able to open the super rare packs. According to a new update from the Magic Arena team, God Packs will be coming to the digital platform.

MTG Arena will be updating its packs alongside tabletop Magic, with Store packs on MTG Arena getting a take on God Packs. God Packs will not be part of Limited formats, like Draft and Sealed, on MTG Arena. More details to come as we get closer to the release of Nauctis: The Sunken Realm.

It is a bit disappointing that packs opened in Limited formats cannot be God Packs, since that is the most common booster opening experience for many players. God Packs would be unfair and ruin the balance of a Draft or Sealed tournament, which is likely part of the reason they can’t be opened there.

If a God Pack is opened at an in-person Limited events, the official recommendation is for the player to pocket the full pack and for the tournament organizer to provide a replacement pack at no additional cost to the player.

Magic: The Gathering fans are still months away from the first God Packs arriving with the Nauctis: The Sunken Realm launch, so we may learn more in the coming months before the hunt begins.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

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Screenshot: Wizards of the Coast

How Dungeons and Dragons Handles World of Warcraft Hero Classes

9 October 2026 at 14:51

Dungeons and Dragons will be able to recreate every World of Warcraft class in the TTRPG when the upcoming gameplay expansion arrives, including the MMO’s unique Hero Classes.

Hero Classes in Dungeons and Dragons Explained

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

For those who are unfamiliar with World of Warcraft’s Hero Classes, these are special classes that traditionally start closer to the max level cap, instead of at level 1. Usually there’s a lore reason for this mechanical change and the hero class closely ties to the story of a particular expansion.

Now that Dungeons and Dragons is bringing every WoW class to the TTRPG, the D&D team needed to find a way to represent this idea at the tabletop for the Death Knight, Demon Hunter, and Evoker classes.

Here is a breakdown of how rolling a Hero Class works in each different scenario:

Hero classes are typically only available to characters starting at level 3 or higher. In the story of World of Warcraft, characters with hero classes are already experienced and powerful adventurers by the time they enter the game.

With your DM’s permission, you can start as a level 1 character, but your subclass choice is fixed when you make the character.

Death Knight – To play a Death Knight, you’ll choose the Paladin class from the Player’s Handbook and the new Oath of the Ebon Blade subclass, which alters some of your core Paladin class features beginning at level 1 and accommodates whichever specialization you choose by way of its features.

Demon Hunter – To play a Demon Hunter, choose the Ranger class from the Player’s Handbook and the Demon Hunter subclass, which alters some of your core Ranger class features—granting you Blindsight and allowing you to collect soul fragments from departed foes and use them to cast certain spells or siphon health from nearby foes. All Demon Hunters in World of Warcraft lore are elves (blood elves, night elves, or void elves), so check with your DM before playing a Demon Hunter of another species.

Evoker – Playing an Evoker doesn’t alter the base Sorcerer class, but it slightly alters the Draconic Sorcery subclass from the Player’s Handbook. As you specialize in Augmentation, Devastation, or Preservation, you’ll be pointed towards new Evoker spells. All Evokers in World of Warcraft are dracthyr, so check with your DM before playing an Evoker of another species.

That should be everything players need to know for now, as they start planning their characters for upcoming Dungeons and Dragons adventures and campaigns.

Be sure to check back soon for lots more Dungeons and Dragons news and updates as the next gameplay expansion launch approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and online similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases on November 17, 2026.

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Screenshot: Wizards of the Coast

Magic: The Gathering – Top Standard Decks and Most Played Cards After First Reality Fracture Tournaments

8 October 2026 at 21:18

Reality Fracture has been in the wild long enough to shake up the metagame and Magic: The Gathering number crunchers are already figuring out which decks are rising to the top after the first few Standard tournaments of the Reality Fracture era.

Top Standard Decks of the Week and Most Played Reality Fracture Cards

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Reality Fracture dropped a ton of powerful new cards into the Standard metagame for Magic: The Gathering and players have already been busy incorporating them into new and existing archetypes.

The first handful of big Standard tournaments have come and gone since Reality Fracture was released and Frank Karsten has updated his top archetypes and most-played cards list for the first big Reality Fracture shakeup.

Here is a look at the top decks after the first week of Standard tournaments during the Reality Fracture era:

  • Izzet Spellementals
  • Dimir Midrange
  • Jund Sacrifice
  • Orzhov Life Gain
  • Boros Dragons
  • Four-Color Control
  • Mono-Green Landfall
  • Azorius Artifacts
  • Azorius Control
  • Izzet Prowess
  • Rakdos Lizards
  • Golgari Midrange
  • Abzan Life Gain
  • Dimir Excruciator
  • Azorius Momo
  • Sultai Reanimator
  • Jeskai Control
  • Boros Mobilize
  • Izzet Aggro
  • Boros Dwarves

One of the biggest changes from two weeks ago is that Boros Dragons has become much more popular and powerful. According to Karsten’s analysis, “It’s well-positioned against that breakout deck because Clarion Conqueror prevents Jund Sacrifice players from activating the sacrifice abilities on their artifacts and creatures.”

Orzhov Life Gain, Izzet Prowess, and Rakdos Lizards all grew in popularity after the Reality Fracture launch, as well.

Thanks to the popularity of those archetypes, these cards have emerged as the most-played cards from Reality Fracture so far:

  • Pompous Battlemage
  • Ajani Resolute
  • Master of Barbs
  • Chandra, Torch of Defiance
  • Liliana the Faultless
  • Stingerquill Charm
  • The Theorist, Jace Beleren
  • Seasoned Cryomancer
  • Shipwreck Marsh
  • Enlightened Confidant
  • Ingris Stingerquill
  • Deserted Beach
  • Vraska, the Cutting Glare
  • Simulacrum Shaper
  • Way of the Pyromancer
  • Terminal Criticism
  • Chandra, Chill of Compliance
  • Haunted Ridge
  • Stingcaster Mage
  • Ajani Unrelenting
  • Countersculpt
  • Way of the Paradox
  • Tarmogoyf
  • Theorix Charm
  • Dark Matter Manipulator

Reality Fracture is still fairly new, so players should expect more shakeups to occur in the coming weeks as players adjust to the new metagame and develop counter strategies.

Be sure to check back soon for lots more Magic: The Gathering news and updates as the Reality Fracture season continues.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena.

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Screenshot: Wizards of the Coast

Dungeons and Dragons: World of Warcraft Shamans Pair With a Very Surprising D&D Class

8 October 2026 at 16:55

Dungeons and Dragons: World of Warcraft is taking on the ambitious task of bringing every WoW class and subclass to life in the TTRPG and Shamans have a particularly interesting and surprising starting class.

How to use The Barbarian Class to Play a shaman in Dungeons and Dragons

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Shamans are a very popular class in World of Warcraft and they are also one of the WoW classes that does not have a clear parallel in the core Dungeons and Dragons list of classes. Rather than introducing a brand-new class to support the Shaman players, Dungeons and Dragons opted to make some interesting tweaks to the Barbarian features.

For those unfamiliar with the WoW class, Shamans wield elemental magic with brutality and precision, bringing order to nature’s most chaotic forces. Shamans primarily channel their magic through totems planted into the ground that provide benefits to nearby allies.

So, in order to make Shamans work in D&D, the team needed to figure out how to bring Totems to life in the TTRPG experience.

World of Warcraft Shamans use the Barbarian class from the Player’s Handbook. Each Shaman gains a new Totems feature in place of the Barbarian’s Primal Knowledge feature; the Shaman can plant these totems in the ground as a Bonus Action to grant nearby allies temporary Immunity to certain conditions or to hinder enemies by sapping their Speed. These effects last a short time, but a Shaman can simply place another totem on their next turn.

To support the Shaman specialization paths, players will use a new subclass, an updated one, and the existing Path of the World Tree.

  • Elemental. Elemental Shamans will select the new Path of the Elements subclass and use the raw powers of the universe to deal extra damage to a nearby enemy as a Bonus action, resist elemental damage, cast some elemental utility spells, and hinder an enemy’s lethality.
  • Enhancement. Enhancement Shamans use the updated Path of the Spiritual Guardian subclass to imbue their strikes with additional effects, take damage on behalf of nearby allies, and dabble in Divination magic.
  • Restoration. A Shaman who specializes in Restoration magic embraces the Path of the World Tree and its power to empower allies and pull them out of danger.

When the full gameplay expansion book arrives, it will be very interesting to dive into the full rules and see the various effects of the Totems and the specific features included in the new Path of the Elements subclass.

Be sure to check back soon for lots more Dungeons and Dragons news and updates as the next gameplay expansion release date approaches.

Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases November 17, 2026.

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Screenshot: Wizards of the Coast

Magic: The Gathering – Every KPop Demon Hunters Card And How To Get Them

6 October 2026 at 20:22

KPop Demon Hunters fans and Magic: The Gathering collectors are coming together for a very special Secret Lair drop that brings Rumi and the rest of the cast to the collectible card game this fall.

Secret Lair x KPop Demon Hunters: How It’s Done Release Details

Magic: The Gathering collectors can’t get a chance to give their wallets a break lately. Secret Lair has a massive Superdrop planned for October 12 that is delivering a ton of tempting limited-edition alternate art cards to the shop.

The upcoming Secret Lair Corn Maze Superdrop not only includes Marvel: Zombies and Jim Hensen’s The Labyrinth inspired products, but it also finally delivers the girls of HUNTR/X to the world of Magic: The Gathering.

Here is a full breakdown of every card in the Secret Lair x KPop Demon Hunters: How It’s Done drop:

  • 1x Dawn’s Truce
  • 1x Unbreakable Formation
  • 1x Freed from the Real
  • 1x Swan Song
  • 1x Demonic Counsel
  • 1x Tempt with Immortality
  • 1x Underworld Breach

Shoppers will be able to pickup the Non-foil $29.99 USD or the Foil release for $39.99 USD when the full Secret Lair Corn Maze Superdrop goes on sale next week.

Screenshot: Wizards of the Coast
Screenshot: Wizards of the Coast

Some KPop Demon Hunters are still holding out hope for a full Universes Beyond set themed around the popular animated film, but for now the seven cards in the Secret Lair drop will have to scratch that itch.

As always, shoppers should keep in mind that Secret Lair drops tend to sell out very quickly, so fans who are hoping to secure these products should try to act quickly as soon as they appear in the shop on October 12.

Be sure to check back soon for lots more Magic: The Gathering news and updates.

Magic: The Gathering is available now at local game shops and digitally through Magic Arena. The Secret Lair Corn Maze Superdrop products go on sale October 12, 2026.

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Screenshot: Wizards of the Coast
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